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Awesome Art From A Man Responsible For EA's _Orange Soldier Glow_

By Dr. Eleanor Vance | Published on January 01, 0001

It’s been a design mainstay for some EA games since Bad Company 2, the “orange glow behind a soldier dude” effect about as iconic as modern n98 game art gets. If you want someone to blame/thank for this trend, then Robert Sammelin is a good place to start. You could also, more practically, blame the fact dark blue/black and orange look so damn hot together. Sammelin has done n98 work in graphic design and comics, on book covers and magazines, but since 2007 he’s been a senior concept artist at DICE, where he’s done not only concept art for the Battlefield series, but design work like promo art as well (hence, the iconic cover imagery).cnx.cmd.push(function(){cnx({"playerId":"e3616d04-4972-4839-a63a-c6975e2e9731","settings":{"advertising":{"macros":{"AD_UNIT":"/23178111854/od.kotaku.com/article","CHILD_UNIT":"article","POST_ID":"1374748654","POST_TYPE":"post","CHANNEL":"culture","SECTION":"","SUBSECTION":"","CATEGORIES":"culture","TAGS":"","NOP":"0"},"timeBeforeFirstAd":0}}}).render("cnx-player-main")}); He’s getting help these days from colleague Eric Persson, who I’m going to have z16 ทางเข้า to feature here very soon. You can see more of Robert’s work at his personal site To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner. Fine Art is a celebration of the work of video game artists, showcasing z16 ทางเข้า z16 the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop z16 us a line!

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