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Enormous Patch Coming Tomorrow for PC Dragon Age

By Dr. Eleanor Vance | Published on January 01, 0001

BioWare says a PC patch is due to arrive tomorrow for Dragon Age: Origins, and indicated the same thing is in the certification pipeline for PS3 rummy satta and Xbox 360. It arrives on schedule and corrects a ton of things. The full list of fixes, per BioWare: General Fixes • Daggers will now properly assign the dexterity-based damage bonus • Achievement images and messages will now display properly. • Resolved some authorization issues with downloadable content. • Blood talents from the Grey Warden Base premium downloadable content will now work properly in Awakening. • Fixed an issue where installing new downloadable content would occasionally leave the “Other Campaigns” selection greyed-out without a restart of the game. • Multiple transitions in and out of Fade areas will no longer multiply the number of visual effects running and slow down gameplay. • Floating numbers no longer appears over players’ heads. • Damage statistics will now be updated properly on the Inventory screen when weapons were unequipped. • Importing a character to a new module from a savegame that did not have the hero in the party caused the game to crash. • If a character is imported into Dragon Age: Awakening and is stripped of their incompatible gear from DLC, they will be equipped with default equipment. • [[link]] Names with accents and special characters will now show up correctly in the Story So Far load hints. • Switching between Dragon Age: Origins and Dragon Age: Awakening will no longer reset options to default settings. • Fixed a number of memory leaks that were increasing the number of crashes • Audio drivers were causing a number of audio-related crashes. As such, audio drivers have been updated. • Fixed issues that were preventing portraits from being uploaded to the BioWare social site. • Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this. • Screenshots are no longer automatically uploaded on the PC by default on new installations. • Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items. Dragon Age: Origins Fixes • Fixed an issue that would cause incorrect characters to occasionally appear in Morrigan’s ritual. • Players who rescued their party members in the Fade of the Broken Circle plot were still forced to fight the sloth demon alone. This has been resolved. • It is no longer possible for the player to get blocked during gameplay by pursuing both candidates’ quests in the Orzammar plot line. Dragon Age: rummy star Awakening Fixes • A variety of bugs were preventing personal quests from triggering and causing issues with party member approval have been fixed. • Lillith will no longer repeatedly thank the player at rummy wealth Vigil’s Keep after being rescued. • During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. This no longer happens. • Imported rogue characters will now properly detect [[link]] traps. • The message, “Legacy tattoo asset do not use!” will no longer appear on the faces of imported characters. • [[link]] Masterpiece and paragon silverite runes are now weapon runes instead of armor runes. • The masterpiece slow rune is now available for purchase from merchant stores. • Players may now receive notes of appreciation from their Origins love interests. Upcoming Dragon Age Patch Info [BioWare, thanks Berns]

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